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(+2)

Wow, I literally just figured this out, too, after hours of playing around trying to narrow down the problem. Yep, it's the terrain. If you're also using the URP-PSX shader, it's putting the shader on the terrain that causes the crash. Exporting seems to work now with normal textures, but I think building the terrain from scratch is probably the better option. 

(+3)

Contact the HPS1 team! They're usually very forgiving about late jam entries.