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Impressive to see a game of such size made in Godot. My playthrough is rude and annoying and for the longest time I didn't realize that it is a comedy game by its nature. I try to make excuses but oh well.

The RAM use seems a bit extreme. Not a problem on my machine but others? The loading screen's worst problem is how long the first 1% takes. There were some spelling mistakes.

Worst bugs for me:

1. you can soft lock yourself by blocking yourself by an NPC and if it's too close to you, you can't select it. Switch NPCs by clicking profile instead? Or allow walking through NPCs? (yes)

2. Some tasks don't add a quest, leaving you unsure what to do if you didn't pay attention (screw those players, right? :D - spoiler: I'm that kind of player) specifically wasn't sure what to do in the forest at times and what to do once I found out how to get the engine but not what to do next about it.

Notwithstanding my ranting in the video, I'd be glad if I had the skills and perseverance to create the code, art or writing this game has.

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Hi! Thank you so much for such a thorough review and for all the bugs spotted!! Your video is amazing and we enjoyed every bit of it! We were delighted to see that you’ve played through all the chapters of our lengthy and sometimes annoying demo. We hope you wouldn't mind if we are going to steal some of the phrases you used and hide them somewhere in the game (I mean, a self-reflective, self-ironic, self-sarcastic game? That's just a PERFECT description of what's actually going on)

I'm relieved - please take all the quotes you need, and more! :D