Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hey there !

Cereale already answer all your questions I guess :)

Sorry about the controls, it was suppose to be really simple for AZERTY keyboard but I did not think about the other keyboards xD
In an ideal world, I would have let players choose the controls at the beginning of the game but for a first jam, I thought it would take me too much time to add this feature. But I will keep it in mind for future games :)

And regarding the absorb functionality, I guess my "tutorial page" is not enough. I was hoping the level design of the second level to encourage players to experience that since you need to turn to orange really quickly. But not really explicit if you missed the controls before :)

I wasn't aware there is AZERTY, I always thought I had only to deal with QWERTZ and QWERTY. But that's what jams are good for I guess, getting input on things you typically won't think about. :)

About the absorb functionality. My bad, I didn't play far enough, because I thougt there was only one level. I'll try again this evening. Thanks for you answer. :)