Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello! Thanks for your response, commenting out the sections of code worked, but it still won't allow me to fill multiple squares by clicking and dragging.

And Unity had somehow cleared the build settings, I just had to re-add the menu and game scenes to get it to work. 

The selection of cells occurs in the "Game.cs" file in the "UpdMous ()" function, the "IsMoveClick" variable is responsible for the fact that the movement is in progress.

And the fact that the unit cleared the settings is very unusual.