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Wow this character takes skill and practice to control, but I like that you provided some challenge! I like how you’ve got enemies moving at different speeds, which provides a little spice of variety. The art and characters are fun— I’m wondering how they might tie into a single story or theme. Really great crack at diving into Unity. My only point of feedback is maybe consider adding a collectable so that the player has another goal that motivates them through the map. Great work! I’m starting to get a feel for your style, so I’m looking forward to seeing what you decide to explore for the final!