This will probably stay a solo project for the forseeable future, I work with a team for my day-job, and it's nice to have a code-base all to myself for the evenings.
I haven't decided, funding-wise. I don't want to pull a bait-and-switch, but some sort of funding would allow for hardware purchases to support porting to different platforms, or hiring an artist to do the visuals justice. I'm leaning towards keeping the base game free, however.