Devlog #4
Hi guys! We are back~ here is a great news! Our demo will be released next week! You can play as two Old Ones in demo. they are Cthulhu and Nug & Yeb.
Cthulhu
Nug & Yeb
Another good news is that we will finish the rule introduction this time. So, this time we will introduce information about investigators and combats.
What investigators can do: (Investigators are AI controlled)
- Attack facilities: it will decrease durability of facilities. Investigators with higher INT inflict higher damages.
- Investigate a target area. Investigators may:
+ Use clues to increase abilities.
+ Reveal a facilitate to all the investigators
+ Reveal a monster to all the investigators
+ Trigger random events that could influence attributes of investigators, facilitates or monsters.
- Move to other areas.
- Rest: to replenish CON and SAN.
About investigators
- Investigators will be born in a random area. Sometimes the area will be determined by scripts.
- Gain their name and occupation randomly.
- Their attributes are assigned based on their occupations.
Battle:
Battles are turn based and resolved immediately after being triggered. Details will be reported in a popup window. Also, reports can be checked again through log area.
Finally, we finished our long introduction about game rule~ Hope it’s helpful.
Please leave your comments and suggestions about our game. You can also contact us via bob@emprom.net. See you next time~
Best,
Emprom Game