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Devlog #4

Hi guys! We are back~ here is a great news! Our demo will be released next week! You can play as two Old Ones in demo. they are Cthulhu and Nug & Yeb.

Cthulhu

Nug & Yeb

Another good news is that we will finish the rule introduction this time. So, this time we will introduce information about investigators and combats.

What investigators can do: (Investigators are AI controlled)

  • Attack facilities: it will decrease durability of facilities. Investigators with higher INT inflict higher damages.
  • Investigate a target area. Investigators may:

       + Use clues to increase abilities.

       + Reveal a facilitate to all the investigators

       + Reveal a monster to all the investigators

       + Trigger random events that could influence attributes of investigators, facilitates or monsters.

  •  Move to other areas.
  • Rest: to replenish CON and SAN.   

About investigators

  • Investigators will be born in a random area. Sometimes the area will be determined by scripts.
  • Gain their name and occupation randomly.
  • Their attributes are assigned based on their occupations.

Battle:

Battles are turn based and resolved immediately after being triggered. Details will be reported in a popup window. Also, reports can be checked again through log area.

Finally, we finished our long introduction about game rule~ Hope it’s helpful.

Please leave your comments and suggestions about our game. You can also contact us via bob@emprom.net.  See you next time~

Best,

Emprom Game