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The lighting effect is very cool!

Thanks. I felt I had to use the recently added feature of bitplanes / pixel bitmasking. I think it was the first time I used it. I was so happy it worked as intended that I didn't care to save some chars on the pal() and poke() sentences. It's amazing how visual effects can make a simple game look better.

For sure. Though the importance of visuals can be a double edged sword when making tweet games.