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This is super charming, excellent work here! I think the trickiest bits were learning what the disks do and when they do it - having stationary text for explaining that is not ideal when movement isn't fully under your control. But this is a 48 hour jam, and all things considered it's excellent there's any tutorialization at all.

A way I could see this expanding is allowing the player's move and dash to go either left or right. I suspect that would open up more possibilities for levels!

Very interesting take on the rhythm platformer idea, and really fun, charming execution! I love the little raccoon ball character :)

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Thank you so much for your feedback! Those are very good suggestions!