Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

sorry this reply is so late, thanks so much! Level eight (and actually level six) is a very gimmicky level. You either get it or you don't, but at least with level six there is a mental process to solving the puzzle where level eight only has one step to understanding how to beat it. If i made the game again, i would probably reuse the gimmick in level six to make a completely new level, thus making the mechanic learned in level six more useful and getting rid of that awful one-dimensional level.