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Wow this is really hard! I could not figure out how to beat this for the life of me. Also didn't know that e and q swap visibility until I came to the comments here. I would maybe consider more instructions in game and not having bullets chase the player/give them more invisibility time to make it feel overall more forgiving. 

Ye unity messed up , enemies had line of sight cones but they are not in the final build for some reason :/