Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you very much for playing and leaving your honest feedback.

It was an intentional design decision on my part to make gun pickups random. It will always be a random weapon. This was because I did not have time to draw smaller “card” sprites for each individual gun. I agree it would be better to change this such that you can see what you’re getting before picking it up.

I think changing how enemy spawning works to something similar to what you suggested would essentially fix most of the pacing issues my game currently faces ( i.e. there is literally no pacing :P ). It was my original intention to include waves and improve spawn times before submission but alas I never ended up doing this.

Player feedback on taking damage was basically just an oversight on my part. I didn’t consider it once during development and that was a pretty major mistake. This I will definitely be improving on in the future.

Thanks again for your feedback!