This is amazing! Do you have any plans to open-source it at some point? I’ve been wanting to experiment with pinball-focused game design for a while, even did some prototyping on Godot as well, but failed to create a sim-focused prototype like this. I would love to experiment from this great base you built.
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I'm thinking about it. The problem is not that I don't want to do that, but I want to scope it correctly so that I can publish it once, it works, it covers the major bits and pieces, it's documented, and I don't have to maintain it and answer questions. So I also need to set up some clarifying boundaries to publish it, like "here are raw mechanisms and layout tools, you add the rules, camera, etc". I might be able to do that a few iterations down the road once I feel like I've solidified everything to where it's ready for production. As-is, it's not quite complete enough or polished enough to be more than a demonstration, but I think I'll get there, so...stay tuned!