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Interesting concept, but I'd say it's a bit of a bad execution. First of all, you should really show the ammo somewhere, there's no reason to hide it. Secondly, there are a few weird bugs with the finish, which you can move around for some reason and you can play the sound multiple times. The sounds are really nice, though they're a bit too loud imo. It's interesting that you can move the spikes around with your bullets, but they do give off an amateur feel, and besides, I don't think that was the main gimmick of your game anyway.

It took me a while to notice it, but there is definitely an ammo indicator in the bottom-left hand corner of the screen. 

Thanks for playing, sorry you didn’t like the game. Thank you for your feedback we’ll take it into account. The ammo counter is in the bottom right hand corner of the screen, it was put together in a hurry so perhaps it is not as obvious as it should be?