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(+1)

Lovely game. I am happy that you kept a consistent “lowpoly” art style throughout. The controls felt solid and the platforming felt fairly challenging (Or i just suck, one or the other).

My two main complaints are that I wish i could move the camera around more, especially to look up at platforms above me, and that the roll mechanic made the character move a bit faster (atm the roll feels kinda sluggish to me).

My main suggestion for improvement would be to add a bit more to the end screen. Perhaps something like a simple timer that starts at the begiinning of the game, or when you collect the first banana/sword, ends when the last sword is collected, and displayed prominently as the player’s score would have added some replay value in the form of trying to get a better score.

Overall solid!

(+1)

I actually love the idea of making it timed based. All your other criticisms are completely valid and I will address them in the future, I spent very little time play testing to making this game as big as possible. Thanks for playing!!