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Good idea! As for the platforming, I wasn't expecting jump height control for a game jam game, but if you had more time you could add a jump delay (allow the player to jump if they press the jump button a few frames before or after touching ground). The art and audio is good (especially the art) and there are a few bugs, but hey, we all have bugs, right?

Good job!

Thanks for playing! The jump delay is a really good shout, it would really help negate the feeling of unfairness that the jumping currently has especially when you feel you pressed to jump but the character just falls. I wasn’t able to play your game as I don’t have a windows PC.

Sorry I made my game Windows-only! In Ludum Dare 47, when I tried to build for web, it gave me nearly 200 errors in the web console, so I was a bit against HTML builds after that. I'll try again next time, I suppose...

This was the first time I built for browsers seemed to go ok and I think it helps with less steps to get people to play so it could be worth trying it?

It did work for me at Ludum Dare 46 at least... I'll try it. I was thinking of continuing development on this game anyway (a small Android game, maybe?)

Ok! HTML build on my game page works perfectly! You can try it now at https://itch.io/jam/mix-and-game-jam-2020/rate/822081 , just quickly! There's only 4 hours left!