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The writing for this game is simply phenomenal. Especially in the beginning- if I hadn't known that this was an adaptation of 'The Great Gatsby' I would of assumed I was experiencing the real thing. I especially loved how the highlighted words revealed the main characters inner monologue. A clever way to emphasize his thoughts at any given situation.
The college setting is extremely fitting for a story such as 'The Great Gatsby'. If there was ever an appropriate setting in modern times for a mysterious rich man to throw block busting parties while remaining unseen then it would be this.

The only criticisms I have for this game is this:
-If possible, try to differentiate the outlined words so the player knows which one contains inner monologue or takes you to the next page.

- While establishing the story taking place near college grounds was seamless, however the time period is abrupt. I initially thought the story took place around the 1960's  because Gatsby owning the 'Lord of The Rings' trilogy stood out to the main character in that massive library. Around that time I assume this is when the series was at it's peak 'must have' prestige. So to have that followed up with Game of Thrones- a series that began in the 1990's, I had to pause just a bit to realize how modern day this version of Gatsby is.
One way to solve this could be to make more passive references to dated tech near the beginning. For example- instead of the main character falling waking from his nap to find a letter on his person- instead he see's a QR code, or a print out of a Google Map with location, etc. to indicate that he's been invited to the party.

Good luck on the rest of your project!
-Christine