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Hey Yifan!

This was a really neat concept- rewriting history through a game- especially how it was embellished with tongue-in-cheek comments from a modern day critic of Liu Shan. The twine format was a perfect kind of channel for this kind of story. Furthermore, the notion of embodying someone from the past and making decisions to either shape their fate or their identity is a fascinating basis of play.

There were moments throughout the game where I felt lost about where I was or who was speaking, and I think this could be improved by conveying a sense of transition between scenes or thoughts (different text colors, breaking text blocks across multiple pages, etc.) Additionally, some of the choices were a bit unclear (such as yes vs. no) and I think conveying some more detail about these decisions would make them feel more active.

Overall, really fantastic job- I’d love to see more games like this!

-Jude