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Hi there! From my own experience, HTML5 isn't the best platform for a roguelike with ASCII art. A graphical one, maybe, but even so you're better off making your game for the Linux/Mac console. Or the Windows console.

Just out of curiosity, what do you need a server-side component for? A public scoreboard?

text based, not ASCII art. With MySQL you can have a register of players in same location, then they can interact, whisper, talk, shout, duel, pickpocket, trade, follow, examine, shot, push, hug, smile, kiss, giveaway, mentor, 

(+1)

Ooh, all right. Like Legend of the Green Dragon then. Or alternatively like a MUD. That makes sense and could even be successful. Good luck!