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Just did some work on this - I've now got a fairly sane development pipeline set up. Objects and jazz get loaded from Tiled maps and get loaded into the game in the right place and animate correctly and stuff so woo, progress!  Currently it looks like this:

The game is called 'Flow Control' now partly because there were lots of things called Cyber-something or described like that, partly because that sort of describes the main game mechanic but mostly because it's a terrible networking pun

There's now an itch page for it that you can view as well!