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I never knew I needed to play a new and improved QWOP-like game. The graphics with the usage of toon shaders in combination with the 2D characters work really well. I know this is for a multiplayer project, but it feels as though a potential future development could be making this a single player game. The game is difficult as it is, and playing it as currently intended with multiple players seems even more impossible. I read the devlogs and I appreciate the revealed secrets of the scripting side of this! The hinge-based movement is certainly unique and immediately fun so this was a great concept with amazing execution! Nicely done!

Thanks Ethan! We do like the idea of "doing weird tasks with friends and blaming each other" very much. But to be fair, a local multiplayer game should better have a single player mood on the side too. We will change the mechanic of player 3, and see if we can make it better for single-player playthroughs.