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A solid, bug-free experience with well-tuned driving controls that usually results in a winnable scenario. The gameplay could use an extra dimension beyond driving round in loops waiting for the enemies to defeat themselves. And I was never sure how to defeat that final car who has less health than you, short of just randomly driving into each other. A platform to build on.

Thank you for the feedback! Indeed, those were all design issues that I did not know how to solve properly, given the time frame of the jam. I'm glad you enjoyed it! :)