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Audio was pretty solid, but the controls made it very difficult to handle the small platforms. I could barely make it onto the smaller platforms before getting rocked (Sometimes literally :P)

But it is a neat little concept, If you had a finer level of control in the air, maybe by using "Oxygen bursts"  and increasing total O2 count a bit to compensate, this has potential to be much more enjoyable.

thank you, yeah there is a lot of places where we can improve.