Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Also, I have a quick question. I am new to Unity (this jam was my first Unity game), so I am curious how you were able to get the arrow to be next to the selected menu item. I was able to figure it out for my game, but I'm not sure if I did it the "right" way, so I'm curious how others accomplish this.

You can message me on discord and I can walk you through it. Pretty simple use of interfacing with the EventTrigger component.

maxletraxle#2939

Thanks! That is exactly what I needed. I ended up creating a class that implemented the ISelectHandler and ISubmitHandler interfaces, so I almost got there. I didn't come across the EventTrigger component in my searching though. That's exactly what I was looking for. Good to know for the next one.