Didn't know that the map was procedurally generated at first and happened to encounter an impossible jump. Maybe I'm missing something but after restarting the game, I still found it hard to progress high up into the level. Always end up falling back down.
I think making bullet destroy blocks is nice for traversal. But using bullets to propel yourself up at the same time opens up the lower levels, making it easier to fall down. If this was intentional design, then damn I gotta get good LOL.
Overall I enjoyed playing it. :)