That's so good to hear! I have thought about coming back to the format, quite possibly with a wider range of cards. The challenge would be still making the choices meaningful when you (usually) have a bunch of different options - I think it would probably have to up the stakes so that some choices resulted in death.
I actually thought that there was a chance of death when i started but there wasnt. My personal opinion? Dont add death add lots(i mean lots) of endings and if you mess up in spots that you think it would jus be easier to kill the player in you should take the hard route and turn it into a guaranteed pathway to a bad ending.