just tried a run with not trying to min max buffs but pick more abilities and non buffs, and i found it way more fun! The game was way more fun, i almost died at each fight, and even died against an encounter, but overall the additional challenge where i had to manage my movement and couldn't just stay without moving at each fight made it more hard and more enjoyable. Just 3 outside things :
- first of all a rotate mouse (right click move and left click attack) would be awesome, i always do the wrong one
-the spell/knowledge buyer/user isn't very visible, almost missed him
-one thing that could be neat is an upgrade npc with has an option like "permanent -15% health + 2 rare spell slots + 1 legendary spell slot" or another way to implement more spell slots, while not making it overpowered
BlackSorcerer