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Very nice game! 

The retro-look suits the game perfectly and the control is super smooth and responsive. Really good work and impressive that you made it from scratch! Also great music and the fact that you made it responsive is a real credit to the game. I enjoyed the story a lot but was just a tiny bit disappointed that there was no boss battle at the end (I hope I'm not spoiling this otherwise I can edit my comment). Not sure if it was just me, but the sword animation only seemed to play when I was not hitting something. If you decide to continue working on it (which I think this game would certainly deserve!) I'd suggest working on animations, especially enemies telegraphing their attacks a bit (then you could increase the difficulty in other ways, like less hearts etc.). Also did I just miss it or is there no way to spend all those hard-won rupees?

Thank you so much for the nice and constructive feedback.  The music, story, and world were our biggest focuses so we had a few aspects that could be developed further. The game could definitely use some polish in that respect and we have plans post jam to address all of that.

I have been joking to my friends that the money not having a use was 5% by design 95% time restraints hahahah

And thanks so much for rating it means the world to me!