5 DEC 2020:
Shooting at the battleship now shows different levels of damage!
To create this effect, I divided the battleship into 11 different segments, each one having a default state and 3 damage states. It's basically the same principle as the flipbooks you may have played with as a kid.
As a result of this segmentation, the gun that fires can now be destroyed, which should make the battleship fight a little bit easier.
The bomber now has a new pattern and greater contrast. The old one was very hard to see against the black space background.
Segmented damage for the bomber is currently in progress.
BEFORE:
Finally, the next Scrapship demo will be released early! Watch for it sometime before December 17th.
In the meantime, the latest build can always be played here.