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(+1)

5 DEC 2020:

Shooting at the battleship now shows different levels of damage!

To create this effect, I divided the battleship into 11 different segments, each one having a default state and 3 damage states. It's basically the same principle as the flipbooks you may have played with as a kid.

As a result of this segmentation, the gun that fires can now be destroyed, which should make the battleship fight a little bit easier.

The bomber now has a new pattern and greater contrast. The old one was very hard to see against the black space background.

Segmented damage for the bomber is currently in progress.

BEFORE:


AFTER:


Finally, the next Scrapship demo will be released early! Watch for it sometime before December 17th.

In the meantime, the latest build can always be played here.