Ha! Thank you so much for doing this. I agree the spike collisions are too big. It was a thing we battled with during the entirety of development (they were actually much worse previously!). The level you gave up on, unfortunately, you made a jump you were not supposed to be able to make, which sent you down a path thinking that's what you had to do, which will haunt my nightmares as a designer for all eternity. But thank you for the kind words and the play!