Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Just got my first batch of proceduraly generated cards, fresh from the oven! The basic idea is to randomly generate the card's abilities and stats, then calculate the cost. I'm planning on adding more to the syntax such as triggered abilities, durations and conditions.