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The concept is cool, I love the art direction.

As it was said a few times, a tutorial would help. Understanding that G is for fuel took me a while, a few icons would make this much smoother. 

Some commands felt unresponsive, I didn't understand what, if anything, was really happening at times. I don't know if it's a bug but sometimes the sound effects didn't trigger when pressing a movement key, so it also contributed to that feeling. 

I keep pressing forward but nothing seems to happen except losing fuel, am I missing something?

Thanks for the feedback. The sound issue was also one of those things that I just didn't have time to really fix. The coordinate system at the top + plus the forces data should tell you if you are moving, it was kinda the challenge of creating a game about a spacecraft moving at a bit more realistic speed as there are very few references for movement. I wanted people to figure out some of the HUD by just playing, but will have to do a better job with that.