Very cool game! I especially liked the stylish design of the owl people and fighting the really well-designed boss. The graphics and sound (nice music!) are immersive and I would be interested to find out more about the story (interesting concept but could definitely be fleshed out more in my opinion). Mechanically it felt like the character was always a bit slow to react to input, which was particularly noticeable whist shooting arrows (the inability to break out of the attack animation made me prefer to run past enemies instead of fighting them). I would suggest you add some more 'punch' to the arrows by using particles/knockback as visual feedback for hitting an enemy.
The boss fight was definitely the most fun and best designed part of the game, which made the sudden end afterwards feel like it came all to soon. I could certainly see myself playing more of this game!