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(1 edit)

Yo, I'm late to this response, sorry! Thanks for playing and giving more information.

The music is really good and very fitting, but when you move from zone to zone the music transitions too abruptly. It's especially noticeable when you start up the game and go from title screen to the opening scene.

I'm going to do something about the transition from title screen to the game, but the transitions feel nice enough, I think - is there no fading on the music tracks between zones when you play?

Also, the text noise is very high pitched

I'll have to try pitching that down, I suppose.

Also, the game crashed for me when I pressed jump after walking into the treadmill room. 

Can you post the crash log information? It should be in a file called "crash.log", in your game directory.

in full screen even with 8 GB of RAM and 3.0ghz it still runs at at least half the UPS and half the FPS

Not sure what "UPS" is, but the game is somewhat heavy GPU-wise - what kind of computer do you have?

Thanks again!

I think the transitions would normally be ok, but there's a pretty big contrast in all the music so maybe if they faded in and out a bit slower. Playing it again I didn't notice it as much, but it's a bit weird having music on during the opening sequence.

I deleted the demo and after re downloading it I couldn't recreate the crash.

UPS is updates per second, so what I meant by that was usually when a game has framerate independence the game looks slow but it still updates at the same pace, but when I was playing it also cut the updates in half, so everything took twice as long to do.