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(+1)

Love the concept, however really put off by the golf controls.

Oftentimes, I would have solved the puzzle in my head, but would be stuck wrestling the controls to get the box to actually move to where I want it, until I would get frustrated enough to quit the level.

It seems that this game is really 2 disparate ones stitched together, a clever puzzler about fractals and a skillshot minigolf game with a gravitational twist.  They do not work together, in my opinion.  The golf mechanic could be fun to explore in a separate game, but here it is a huge obstacle to what I think could be a really interesting puzzler!

If you replaced the golf controls with something more standard, like simple platformer controls, I think the game would greatly benefit from it.

Additional thought: keep the controls, remove the "max shots", add an undo last move button.

I totally see what you mean by the mechanics not really fitting well. I'll definitely try out a more standard character controller and other things. Thanks so much for the feedback!