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Hi all!

Our game is inspired by the classic Lunar Lander game, where player have to fly in the field of gravity of the moon around mountains, destroy meteorites, and rescue astronauts who will join to crew. This is an experimental game in which we decided to try to implement space with a wide range of subsystems that include:

  1. Flight computer
  2. RCS
  3. Main engine
  4. Fuel tank
  5. Life support system
  6. Damage control
  7. Fire control computer
  8. Weapon

Each spacecraft subsystem can fail for a short time in the event of damage to the spacecraft, and has its own unique effect on the control of the spacecraft. Unfortunately, the game is only partially implemented with a minimal set of game mechanics (some special effects, enemy spaceships, homing missiles, and the mission system were not implemented) therefore, only the game prototype is available.


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