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Hello! thank you!

You only progress the clock - which tracks the physical distance between the two mechs - when the Response rolls. The Call's turn is more of an endurance thing: a successful roll on their end means they can hold out longer, but does not move the parties closer to each other.

Thank you so much! 

Also, I wanted to ask, I run an actual play podcast and I was thinking about playing this in an episode. If we did I would shout the game out and link to the itch page, but I wanted to ask if there was another specific way you would want to be credited? also if you aren't comfortable with folks playing your games on a show I totally get that too! Thanks again!

Oh wow, I would be very flattered if you wanted to play this on your podcast! Thank you so much! Crediting me by name - Anna Landin - works perfectly fine, along with the name of the game and the itch-link. I will eventually have to think about some sort of branding for this page, but for now, just my name is the way to go.

Hey sorry for the extremely late reply, but thanks for getting back to me so quickly! Can't wait to play the game!