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(1 edit)

Hi, i am interested to load a 3D model. Eg a Cube with 6 sided texture.

And i want to use Construct3 to swap the texture sprite of  the 3D model.

Eg: A lava cube texture, swap to a Ice cube texture using coding without loading another 3d model.

Is that possible?

Sure, the cube is already provided as a primitive so that shouldn’t be an issue, just load the texture as spriteframes