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(+4)

problems with some of yalls suggestions...

1. crewmate mode

this is the most suggested one. the problem with this is pretty apparent. say your a crewmate, and you die. what now, its gonna be boring as hell. 

2. two imposters

the problem with having two imposters is that it would be too easy, and... the ai would sometimes do things you don't want them to do. PLUS if crewmate mode is ever a thing then this would conflict even more.

3. more sabotages

sabotages like o2 would have the exact same reaction as reactor, its just two different spots. comms would be interesting I must admit, maybe getting to vent without getting meeting... oh wait that's what all the other sabotages do anyway. comms would be useless.

4. online

this should be pretty obvious. 

5. voting

the only way i could see this working out is in crewmate mode. i would expect it to work like this: as a crewmate whoever you vote, all the bots vote that person. as imposter it would just be a waste of time, and kind of lame.

Ya

epic my name is now klopitys lawyer

e p i c

I guess that is true

any arguments?

(1 edit) (+1)(-1)

this is a m a z i n g, finely someone who thinks the same.

mm yes thunk

lmao

I agree with you for  the voting if klopoty does decide to maek crewmate mode then the voting works but voting would be useless if imposter.. Sabotages wouldnt be useless because u can lock the doors then kill then vent it just makes sence. Two imposters is actuall helpful NOT boring.

JUST MY IMPUT AND MAYBE OTHERS

ok so your getting this mixed up. the main problem with two imposters is that it would be really hard to figure out a way to have the imposter do what you want to do. if this is ever implemented into the game, at least have it toggled to be on or off. 

ok so the doors thing, i didn't see any suggestions about doors and that actually might be a good idea. but all i heard was cremate mode nonsense and some others, hopefully you agree with the point i was trying to make about o2 and comms tho.