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(+3)

Took me a while to figure out there was a walljump, could do with a tutorial.

Interesting application of the 2 button limitation. Decent challenge, and optional collectables are done very well here (not necessary but add to the skill requirement). Jumping feels a bit janky but this is a gamejam :).

My main issue is that because you can only turn when you hit a wall, depending on level design it can take you a long time to retry a jump that you missed and got turned around on.

Theme is appropriate but does not factor into gameplay in any way.

Thank you so much for your feedback. We will take it into account as much as possible in our future versions of this game.