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(1 edit)

My maximum i think was floor 4 or 5 so far, and when i restart i feel i'm doing the same too much.

It's not about difficulty really, it's more about doing the same. Progression is too slow (xp, skill unlock...) to feel i can really do "naked but new".

I've always find "achievements" (as Steam's ones), completly useless for me. I absolutly don't care about achieving something on a list.

I do like ingame perma-progress, like maybe run 1 is random, run 2 you can start with one of the previous weapon, run 3 you can pick one of the run 1 and 2 tools, etc.

And skills. Maybe start with 1 skill line already up, from the previous skills you've already played with and raised ?

What about a level unlocker ? Each time you reach level 5, 10, 15, 20... you get to save your toon to start with it if you die. So if i reach level 9, i can start again from level 5 with the toon i had at level 5, and i only have to redo level 5+ until i reach level 10, etc.

Or not, it's your game, and it's only my opinion and my taste.

(1 edit)

Thanks for the detailed suggestions and sorry for the late reply. I'm certainly still thinking about this, partly because I realise a number of other gamers will agree with you, and I'd like them to be able to enjoy the game too. I think my favourite idea at the moment is something like a 'time machine' that can be found within the level, and allows you to 'travel back in time' to the point where you found it if you die.