Holy crap, 441mb! Unreal is heavy.
Couldn't get any control to happen on Level 1. But on Level 2 you could control it with mouse up/down. Is there something I'm missing?
Mouse up/down wasn't very sensitive and felt a bit flat/no momentum. Not entirely sure how it decides who wins if the ball leaves the map -- does the player always win if they can get it out?
Graphics are very good and sound does the job. I could see this turned into circular breakout very easily. Good stuff!