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(+1)

Hey! I enjoyed the art style and the ui, very minimal and cute. The sfxr sounds work great with your art style, too  

I feel like you could work on player movement a bit more, the player is very fast and you can double jump your way across the whole level, almost, and if you try to move slowly it's very spazzy, as a short press moves you a long way, and a light tap doesn't move you enough. This might just be a matter of people play testing it to find the fine point :)  

Great work!

the controls are a common critique and I will try to fix it, and the double jump isn't really an exploit it's meant to be a speedruninng type game. thank you for the feedback!