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I've only known Hayley for a few days, but I would kill and/or die for them.

Amazing game, seriously! The artwork, the sound design, the story, everything is perfect! And the tasks strike a perfect balance between easy ones and hard ones. I think you really hit it out of the park!

The only critique I have is that it's a bit TOO similar to Keep Talking and Nobody Explodes. Even down to the visual design of the manual pages. I think with some slight adjustments, this game could really have its own identity!

(+1)

Thanks for the feedbacks! Yeah, we'll work on the visual identity of the game, we went to the most evident for the jam :).