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(1 edit) (+2)

Nice feel. Excellent voice acting. I was genuinely moved by the story. Great job.

I am no fan of platformers so I was very relieved that it was forgiving (miss a jump be put back to the point of the jump rather than some save spot further back). I did hit a but though. After the first purple “boost” platform thing I missed the jump. When I came back I was on the platform below the wooden walkway and couldn’t find a say out.

Does the respawn set to the last solid platform the player touched? If so I guess what happened was I touched it while falling. If that’s the case then you need to mark some platforms as invalid start points. If that’s not the case then maybe I was being dumb. Either way, I couldn’t get off that ledge.

I also found the boost buttons to be inconvenient (I don’t have a number pad), perhaps have them on the right hand? Better yet, configurable (but it’s only a game jam game so maybe not).

The art style is great and I liked the merging of a 2D platformer with 3D camera angles. In a full game I imagine there would be longer periods between the camera angle changes, in this short compressed version it was too frequent, but I do love the approach.

Very good stuff.

Thank you for the review! You are correct that we've learned it is possible to respawn in places that will cause you to fall again :\ Also agree about the location of the boost buttons. The game handles, I believe, much better on a gamepad.

Looking forward to playing Cow Whisperer today :)