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(1 edit) (+1)

The animation was good and I liked that you added a story. I also liked the idea of ammo being your health. What I didn't like the shooting though, it was too difficult to tell when I could or couldn't hit stuff. I understand the arc was probably intentional, but the perspective makes it difficult to use. Improve the shooting and you've got a neat game!

Thanks for the feedback! I definitely felt that way about the shooting too, and also I didn't do a sign check on it, so when firing towards the left they fly about 50% further than when facing right. Maybe I'll give the projectile a bigger collision mask or something to make it a bit easier to hit things. I guess this is what happens when you try to put too much in a one week game - rookie mistake.