Almost one weeks vacation has passed and actually some work has been done :)
Features worked on , and somewhat implemented:
- Checkpoints/timekeeping
- Ghost/Replays! (somewhat naive implementation but works surprisingly well)
- General player controller refactor, should now be simple to add multiplayer.
Planned work:
- Checkpoint ghost when passing checkpoint
- Evolutionary Algo that finishes the level by itself, maybe with replays as dna.
- Fix that jump that happens when crossing over gap in road sometimes
Gif of me racing my earlier run saved to disk.
Can also read from memory which will be done to have a "ghost" after passing through the checkpoint:
Same replay but tested having a trail behind it to more clearly see the path taken: