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(+1)

Awesome concept with the jump/attack chaining, etc. Really well thought out and executed!

I did find that the platforms that turn yellow and hurt you were frustrating to predict - I wished they would change to a warning color for a second before they become lethal so that you could read the room better. 

thanks for playing!

yeah thats was something i was worried about
i did try that and they do get brighter before turning on
interestingly enough it doesn't help, you have to internalise the timing, its not really a thing you react to
i think having a progress bar/countdown on the platforms might for help learning the timing but idk its tricky