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WMR on vr ready pc

(1 edit)

I may have found the culprit, thank you! Sadly I cannot test on WinMR myself (loaned out my Odyssey), if you could test the build I put here:
https://www.dropbox.com/s/rg7brbvy99tk6hs/APOTU_Steam_v0.75b3.zip?dl=0
... and let me know, would be very helpful! I'll ask on twitter as well.

Thanks!

naam

...actually, seems that that didn't solve it. I'll investigate.

(1 edit)

Alright, I think I fixed it! Works on my side with an Odyssey, seems my Unity version had a nasty WindowsMR bug, I upgraded the project. Hope you can still have fun with it!

thanks, didnt have too much time lately. tried the game it was amazing but my pc was to weak  so i quickly got sick. but 10/10 good game

good to hear it worked no, thanks. Did you use the 'lean' rig at the start? That applies the lowest graphical settings. Sorry that it is so demanding. 

yes i used Lean, got  like 45 fps. But the game was nice