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Been struggling with the conversation system, so I reached out to Dan Cox who creates the fantastic tutorial videos on YouTube regarding Twine. He got back to me with some suggestions. So once I'm no longer saddled with a bunch of other stuff I can get to that. Took a short break to try and work on something for the Game Maker's Toolkit Jam but that too isn't working out. Shows how much I need to really sit down and learn to code. More experience with Javascript would help my Twine games. But as ever it's a question of priorities.

Hope everyone else is having a good jam.

Seems like a lot of us are facing some moments of truth now that we're at the jam's midpoint. Myself included. I think it's hard to gauge whether or not an idea is too big to take on until you've put some real work into it. I bet that even if we don't all get as much finished as we'd like, there will still be some cool ideas to check out by the end of the month. And if not, well, it's still been great following everyone's progress. I've had a blast, and thanks again for putting this together!

Trying to do more than one jam at a time sounds tough! The benefit of trying a 48-hour jam is that this month-long one seems much more relaxed in comparison. I second pfail's thanks for your organizing of this jam. I'm really looking forward to seeing what everyone has in a couple weeks.